50:22
- Kick from inside own half, bounces into touch inside opponents’ 22m area
- Kicking team gets the lineout throw
- Quick throw is possible
- Cannot be taken back into the 50 and immediately kicked
- If you take back, must be a tackle/ruck/maul/touched by opponent
[Just like a 22-meter mindset, some of us may verbally say “taken back” to ensure players know the scenario; something to consider with the new 50:22 law]
Goal-Line Dropout (slide 1)
- The ball is played or taken into in-goal by an attacking player and is held up by an opponent
- An attacking kick (other than a kick-off, restart kick, drop goal attempt, or penalty kick at goal), is grounded or made dead by the defending team in their own in-goal
- An attacking player knocks on in the opponents’ in-goal
- Opponents must move to the 5m line, ball must cross 5m line (options like 22m)
[Only three scenarios for a GLDO to be considered. Other than those three… No change.]
Still a 22m (slide 2)
- An unsuccessful penalty kick at goal, or an attempted drop-goal is kicked through in-goal, or goes into in-goal and is made dead
- A kick in general play or a penalty/free kick is kicked dead through in-goal, and the opposition team chooses a drop-out
- The ball is put into in-goal by an attacking player (not from a kick) and a defender gains possession of the ball and makes it dead
- A kick-off or restart goes into in-goal and a defender does not make it dead immediately
Flying Wedge (slide 3)
- More than one team-mate must not latch/bind on each side of the ball-carrier in a wedge formation before engaging the opposition
- Often near goal-line or in open play
- (Not intended for use at lineout-to-maul scenario)
- All forms of 3-person pre-bind? Will be in GMG.
1-Player Latch (slide 4)
- 1 player may pre-latching prior to contact
- This player must observe all of the requirements for a first arriving player, particularly the need to stay on their feet
- Latcher must not be in front of ball-carrier
[This is intended to remove that “flop ruck” scenario we’ve all seen near a goal-line where the latcher–or the ‘trailer’ for those that call it a truck & trailer–needs to stay on her feet, i.e., bridging/flopping/sealing/falling on top of the ball carrier is liable for penalty.]
Jackal Clean-Out (slide 5)
- The first arriving team-mate of the tackler at the tackle is the ‘jackler“
- Clean outs which target or drop weight onto the jackler’s lower limbs are not allowed
- Often these players are entering illegally anyway, but this action is Foul Play
- “A player may lever the jackler out of the contest at the ruck”
- Body roll without neck/head contact is still allowed ‘gator roll’)
[Think safety – where a ruck is contested and someone attempts to gator roll the jackler–and does so by falling down with a twist to get the jackler out of the ruck. Whether it’s called as side entry, collapsing a ruck, etc.– it doesn’t matter. Safety first. Reasoning: World Rugby wants to remove the ‘drop roll’ that can impact a jackler’s knees, ankles, etc. (lower limbs).]